projectRITUAL SATELLITE
Visdev Illustration for Ludopium Game Studio. The art style is an humble attempt to combine elements of
Alejandro Jodorowsky's set design with the scale and retro feel of Syd Mead's classic concept paintings.
projectSPACESHIP BREAKDOWN
A mood painting for a game project pitch. Also a hommage to Caspar David Friedrich
projectAS YOU LIKE IT
Visual development of a 2D game concept. The concept is based on historical miniature theaters.
The design process includes a general style guide, background illustrations for paralax scrolling, character design, animation concepts and UI concepts.

parallax background design

Character design for cutout animation

UI design - menu frame

Cut out animation concept

Parallax stage design concept

projectBRIDGE SLUMS
personal project. Concept painting based on the idea of rich vs poor and above vs below.

projectMISCELLANIOUS
rough sketches for various university projects - level planning, backgrounds, skyboxes, moods

projectALIEN ANKLE BITERS
creature design competition - a set of 5 small primal creatures inhabiting a faraway world